It was added, as there was a previous signal disconnect in this
function, but it happened to be dead code, and the disconnectObject()
call was added in error. Remove it.
Fixes: 26235bbe5433c48b81bd3917aaf9ef14ff1929b2
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1349>
}
makeInactive() {
- this._parentActor.disconnectObject(this);
-
this.buttonLayout.get_children().forEach(c => c.set_reactive(false));
}